Tag: House Rules

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  • Equipment

    Prices for armor and weapons are based on quality. * Crude non-metal = x1 base cost * Fine non-metal = x2 base cost * Superior-non-metal = x3 base cost Metal items are not available. Other initial equipment can be purchased, so long as it …

  • Character Death

    It happens and when it does do not be discouraged. There are many campaigns that will set campaigns on stun and keep players alive regardless of the cost to story. In situations like this I feel some of the risk and fun is lost from the game world. I …

  • Allowed Themes

    Themes are allowed in Dark Skies campaign. There are now dozens of themes available to players. Please consult with the DM to see if you can play a theme. The theme must match your character's background or story experience.

  • Critical Hits and Fumbles

    Worksheet that reflects current beta version of house ruled versions of critical hits and fumbles. Covers weapon and armor breakage options. Until the sheet is updated Shadow source powers use Arcane options as presented. "http://rpg.alienculture. …

  • Mutation

    For flavor players roll 1d100 at creation of character (roll twice if Psionic, Shadow, or Arcane power source class). On a result of 1-25 you have no physical mutations from the chaos tainted world. You can even remove the Spellscarred feature from …

  • Sun-Warped

    The Forgotten Realms feature Spellscarred is enabled in Character Builder if you roll 26 or higher on your [[Mutation | Mutation roll]]. Sun-warped characters gain +2 Endurance Checks (must be tracked on your character sheet manually). However they …

  • Short and Extended Rests

    There is also some exploits to stacking Short Rests. I am going to test out these rule limitations (considered to be beta) on the Short and Extended Rest. The idea is that sometimes it is better to run away and fight another day and sometimes you got to …

  • Divine Classes

    *UPDATE: This option is no longer available.* The God of Lir is dead, destroyed during the Year of Undoing. There are no churches, temples, or worshippers of a traditional God on the planet Lir. Though there are some who believe and work in her name. …

  • Languages of Lir

    You have one language slot for every language listed when creating a normal D&D character. Each slot can be used to buy a spoken or written version of any of the languages listed below. You have to buy the spoken and written separately. Per normal rules a …

  • Moment of Greatness

    When a player through luck or skill manages to pull off a truly cinematic moment that sends the table into a flurry of hoots. That player shall be …

  • Wiki Particpation

    Players who take part in maintaining the Campaign Wiki will earn some small rewards. I know not everyone can carve out some time to work on the Wiki. But, it can be a little time intensive to update the site. And I want there to be a little bit of reward …

  • Changing Characters

    Players have the option to change characters provided they can supply a good reason. * New characters determine their starting XP just like characters who died. Except they round up their current XP to the next quarter before subtracting the two …

  • Missing a Session

    There is no penalty for missing a game session. * Missing players will not have their character played by other players. The character will be somehow disposed of and unable to completely take part in the adventure directly. This will be achieved …

  • Fortune Cards

    Fortune Card decks are not used in the Dark Skies campaign. However, players may earn them through editing the Wiki, Moments of Greatness, and other actions. The DM will maintain a deck of Fortune Cards. The DM deck is created from random packs and promo …

  • Despair Deck

    During the course of play characters may experience or encounter horrible circumstances that rob them of their edge. Doubt and other influences settle over the character and cause them to endanger themselves and those around them. When these events occur …

  • Hirelings and Henchmen

    In regards to Hirelings that the party may hire. The hiring player will make a saving throw after any encounter that the hireling drops to 0 hit points or less. On a failed saving throw that henchmen is killed. On a success they were knocked unconscious …

  • Story Points

    Story points allow a player to make a narrative suggestion or change to current events of the game. At their heart they are not mechanical nor do they change the known status quo but can change that quo with their effects. For example an existing hostile …

  • Save Vs Total Death

    The DM may in dire situation caused by player agency to rule for a Save Vs. Total Death. * Players make a saving throw. * Players may spend a [[Story Points]] to add +2 to this saving throw. * Other saving throw modifiers do not apply to this roll. …