Qq is quite pleased with the performance of his company, and their admission into the games. Immediately after the bout, Tarak’s wounds begin to show signs of infections, so Qq, Boroff, and Malharath escort him to their lodgings, while the rest of the party head out to meet Bami. Along the way, the party is solicited by the Three Winds leadership to join their ranks in the games. They refuse, primarily at Pau’s urging.
Outside, Bami is retrieved, and Tet, a draconic servant of the Iron Riders passes the party a message and means of contacting his comrades in the coming days. While returning to their lodging, the party witnesses an assemblage of the God-Emperor’s men being drilled by General Torq.
The party informs Qq of what transpired and gains some insight into the history of Three Winds, their dealings with General Torq, and what success in the games means for a slaver faction. Shortly thereafter, an emissary arrives to request everyone’s presence at an undisclosed meeting.
The meeting is with Val-Drek, and his dead body-double. The God Emperor’s speaker informs them of murderous dealings in Kantan instigated by a faction known as The Thorns that threatens to upset the truce between slavers. He insinuates that the party should help uncover this faction, lest eyes fall to them as possible perpetrators, and then departs, leaving them the thorn ring the murderer left as a calling card.
The intrigue of competing factions comes to a stop as the evening’s bouts begin, and the party hoists Qq’s banner in their match against the minions of Cold Hand’s Import and Trade.
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